Within the gaming community there were certain biases directed to different kind of gamers. There were biases on who is expected to play the video game. There are biases in gender, age as well as race. From my study of the community I will create a game which shows the hierarchal differences created by the concept of biases.
Through the different biases found, there seemed to a be a hierarchal status people have within the community. There would be ideas of males being better then females in the gaming community. When people think of such a way, men would believe they are better then women putting themselves in a higher status then women.
The card game is a way of representing hierarchy and the ways hierarchy is shown in daily lives. Everyone might not understand the meaning behind the bias in the gaming community but bias within hierarchy is shown in every day lifestyles. The game allows people to feel the discrimination of the hierarchy created by society. By creating a card game I am able to create the element of competitiveness as well as have people feel how hierarchal biases do exist.
The rules of the game allows the players to have a structure for the game. It creates a story for the players to be more engaged with the contents and overall material for the game.
The best way for me to understand how the game can be understood to other people would be to play test with different people. By play-testing I am able to understand everything I could change and how to develop the game. I play-tested to see if other people would be able to understand the reasoning towards the game and why the game was created in a such a way. Through play testing I was able to change the rules to make the game more understandable and add and take away elements to create the best experience for the players
The energy bar would be a way to have a physical way to show your own health bar. As you play the game the energy bar would be part of your health. The packaging would reflect back onto the marketing biases from video games and show how bias is used to market their product. The energy bar would be called boosted as a sub brand from kai-so. The brand would show the branding between a more aggressive design and colour scheme with a more welcoming and playful logo. The two would help create a balance between my personal outlook on biases and how biases would be represented through marketing.
With the brand KAI-SO the brand is supposed to represent hierarchy. Kai-so is the Japanese translation of the word hierarchy. the word is suppose to represent the hieracial differences from different biases. Kai-so allows people to understand the brand as well as a small introduction that the study connects the idea of biases with the of different hierarchies created. The different hierarchies would allow people to see the difference people are treated just by the judgement of biases.
With my current status of the thesis some of the future steps would include the creating the digital version of the card game if possible.